Latest announcement: Due to recent abuse of our services, anonymous map uploading has temporarily been disabled. Only registered users will be able to submit new maps.
Melon's latest posts
5th February 2008, 18:48
Not really a bug, just simple maths.
Not really a bug, just simple maths.
23rd January 2008, 17:07
Nice idea man, but unfortunately it's been done before: #5638
Nice idea man, but unfortunately it's been done before: #5638
17th January 2008, 16:24
I love Jet Set Willy! It's awesome! The map's a bit dull though. Anybody care to draw out the entire mansion for a map?
I love Jet Set Willy! It's awesome! The map's a bit dull though. Anybody care to draw out the entire mansion for a map?
13th January 2008, 21:08
I've taken this map into WormNet for a few matches and got some feedback off of random players. Ignoring the death threats I got from one person who hated it, I've had some nice comments. One perso...
I've taken this map into WormNet for a few matches and got some feedback off of random players. Ignoring the death threats I got from one person who hated it, I've had some nice comments. One perso...
5th November 2007, 13:32
No offense, but putting "bad map" in your description is hardly encouraging. If you think it's bad, don't upload it. But yes, it is bad.
No offense, but putting "bad map" in your description is hardly encouraging. If you think it's bad, don't upload it. But yes, it is bad.
19th August 2007, 22:43
It's funny that you give that advice, as that's exactly how I did it. However, I still needed to go over the lines due to the fact that they didn't come out perfectly horizontal/vertical, and didn'...
It's funny that you give that advice, as that's exactly how I did it. However, I still needed to go over the lines due to the fact that they didn't come out perfectly horizontal/vertical, and didn'...
7th June 2007, 11:47
Personally, I'd say it's very very difficult to make a map designed for "normal", because the scheme itself is more designed around playing on a random landscape. Maps made for normal schemes tend ...
Personally, I'd say it's very very difficult to make a map designed for "normal", because the scheme itself is more designed around playing on a random landscape. Maps made for normal schemes tend ...
18th May 2007, 18:21
I know this map's pretty old now, but when you climb up those "stairs" (you'll know the bit if you play it) it's possible to fall back down to the right of the column and get stack halfway down, fr...
I know this map's pretty old now, but when you climb up those "stairs" (you'll know the bit if you play it) it's possible to fall back down to the right of the column and get stack halfway down, fr...
5th May 2007, 22:12
This map won't work as a shoppa, due to the unreachable areas in it. Or is that what you meant when you said you don't know what style it is?
This map won't work as a shoppa, due to the unreachable areas in it. Or is that what you meant when you said you don't know what style it is?
21st March 2007, 14:44
Well there's no trailer as such, but some crap screenshots can be found here: www.kieranmillar.com/ledgehopper/ledgehopper.html Although I doubt I'll ever finish the game, I may update these sprite...
Well there's no trailer as such, but some crap screenshots can be found here: www.kieranmillar.com/ledgehopper/ledgehopper.html Although I doubt I'll ever finish the game, I may update these sprite...