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Rodent's latest posts
22nd February 2011, 01:25
Heh, thanks... :) btw, did you saw that someone already did shopper remix of this map? #17099
Heh, thanks... :) btw, did you saw that someone already did shopper remix of this map? #17099
11th February 2011, 12:00
Heh, finally you succeeded to make one kinda worthy map. I hope you gonna stop insulting other members and continue improving your mapping skills. GL.
Heh, finally you succeeded to make one kinda worthy map. I hope you gonna stop insulting other members and continue improving your mapping skills. GL.
7th February 2011, 11:40
I don't know how he means that we should do even first sharkfin... I mean there is 2 possible ways I dunno what one is correct.
I don't know how he means that we should do even first sharkfin... I mean there is 2 possible ways I dunno what one is correct.
5th February 2011, 13:34
Hehehe it looks funny :) I just don't like combination of colors you used, but that probably just my taste.
Hehehe it looks funny :) I just don't like combination of colors you used, but that probably just my taste.
7th February 2011, 22:35
Hmmm if he did this pixel work like on the rest of the map inside that gray(not gay) surface without copy/pasting I would complain about features immediately and request at least gg if unimaginativ...
Hmmm if he did this pixel work like on the rest of the map inside that gray(not gay) surface without copy/pasting I would complain about features immediately and request at least gg if unimaginativ...
4th February 2011, 18:58
I like how it looks :)
I like how it looks :)
6th February 2011, 12:11
Ye 16pixel dot can't be missed, but I guess it is too much... I usually use 12 pix I think... that is enough big for roping speed of many fast ropers.
Ye 16pixel dot can't be missed, but I guess it is too much... I usually use 12 pix I think... that is enough big for roping speed of many fast ropers.
18th February 2011, 13:31
:D
:D
31st January 2011, 13:36
Objects are selected and placed perfectly to fill that "empty" places. You choose stroke to be in contrast color of texture but still they are matching with each other... witch is awesome...
Objects are selected and placed perfectly to fill that "empty" places. You choose stroke to be in contrast color of texture but still they are matching with each other... witch is awesome...
31st January 2011, 13:29
Hides that stick out like that can be pretty annoying when scrolling... I used them on earlier maps and that is thing I hate on them now. Try to make hides integrated into map. That way those won...
Hides that stick out like that can be pretty annoying when scrolling... I used them on earlier maps and that is thing I hate on them now. Try to make hides integrated into map. That way those won...