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Skum's latest posts


Downloads: 68
Comments: 5 (read/write)
Features: Clumsy, Unimaginative



7th September 2013, 21:00

but still, it just couldnt get 'none'.. weren't u drunk, shadow?
Downloads: 252
Comments: 9 (read/write)
Features: Elaborate, Good graphics



6th September 2013, 16:48

na, still "elaborate" is totally your tag.
Downloads: 91
Comments: 4 (read/write)
Features: Clumsy



6th September 2013, 13:33

then make shoppa maps, cuz that "artistic design" is not welcome in WxW. Never.
Downloads: 184
Comments: 5 (read/write)
Features: Unimaginative



4th September 2013, 19:09

naa, "Yes yes, i first made this as a hysteria map, we might have played it" is enough, thank you.
Downloads: 1260
Comments: 6 (read/write)
Features: None



3rd September 2013, 17:13

large as population of hell ^^ hehe btw, u forgot some dots.
Downloads: 1229
Comments: 7 (read/write)
Features: None



4th September 2013, 15:13

probably, but the graphics design there kicks ass
Downloads: 452
Comments: 6 (read/write)
Features: Clumsy, Themed, Sprites



1st September 2013, 09:13

"i wish i have fun on this map :)"
Downloads: 700
Comments: 9 (read/write)
Features: Elaborate



1st September 2013, 19:21

i would show u that graphically, but unfortunately i cant.. :/ Just, for example, pump flies (high flies (when rope at 45 degrees)) at the top middle zone are likely to be lethal.
Downloads: 6222
Comments: 9 (read/write)
Features: Good graphics



31st August 2013, 21:43

but u left the most important dots... i mean, - in shoppa the longer a worm falls after knock - the cooler. use dots only for "hide zones", in all other places they are useless freestyle...
Downloads: 177
Comments: 15 (read/write)
Features: Not-so-good graphics



1st September 2013, 09:19

if to look hard, it seems like a ripped earth? btw, wanna make filesize lower - dont use patterns. or best of all - get a normal iNet - you seems to have really crappy net according to your worrie...
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