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kuvasz's latest posts
8th November 2009, 14:18
Unimaginative? I thought it was quite nice :) Beach background works quite well here, but I'm not convinced that the hollow parts between the lava and the rocks are tight enough to avoid worms ...
Unimaginative? I thought it was quite nice :) Beach background works quite well here, but I'm not convinced that the hollow parts between the lava and the rocks are tight enough to avoid worms ...
5th November 2009, 17:59
Very nice idea but the cropping could've been done better, and the colours should've been manually reduced.
Very nice idea but the cropping could've been done better, and the colours should've been manually reduced.
3rd November 2009, 21:06
Very smooth graphics, nicely done. I hope the background doesn't suffer much because of it.
Very smooth graphics, nicely done. I hope the background doesn't suffer much because of it.
Downloads: 1181
Comments: 10 (read/write)
Features: Elaborate, Good graphics, Original, Themed, Sprites
Comments: 10 (read/write)
Features: Elaborate, Good graphics, Original, Themed, Sprites
3rd November 2009, 21:04
Some interesting or combos on a few blocks... I don't think 10 seconds is enough for the average player :D I still feel that a mild stroke on the weapons would look nice, and maybe one more pla...
Some interesting or combos on a few blocks... I don't think 10 seconds is enough for the average player :D I still feel that a mild stroke on the weapons would look nice, and maybe one more pla...
3rd November 2009, 20:56
I think you're trying too hard : give it time, and give yourself time to think it through.
I think you're trying too hard : give it time, and give yourself time to think it through.
4th November 2009, 08:25
Ah you pulled the "other maps" card right away :D I can't argue with that. However, there is no denying that this map is just one solid colour per section, and that is far from being ...
Ah you pulled the "other maps" card right away :D I can't argue with that. However, there is no denying that this map is just one solid colour per section, and that is far from being ...
2nd November 2009, 22:58
I'm not sure if it's just sarcasm or you're an arrogant bastard. The map, well sometimes you keep to the borders of the bricks and sometimes you don't. The objects come in predicta...
I'm not sure if it's just sarcasm or you're an arrogant bastard. The map, well sometimes you keep to the borders of the bricks and sometimes you don't. The objects come in predicta...
Downloads: 567
Comments: 19 (read/write)
Features: Elaborate, Good graphics, Original, Tight, Themed
Comments: 19 (read/write)
Features: Elaborate, Good graphics, Original, Tight, Themed
2nd November 2009, 22:50
Nice idea :D did you use a tablet? I was considering getting one back then but I doubt it paired with my drawing skills would produce anything remotely nice.
Nice idea :D did you use a tablet? I was considering getting one back then but I doubt it paired with my drawing skills would produce anything remotely nice.
2nd November 2009, 22:14
Why the unnecessary width? Nice idea but most of the hides are utterly useless :D and I agree with Boaz about its appearance.
Why the unnecessary width? Nice idea but most of the hides are utterly useless :D and I agree with Boaz about its appearance.
3rd November 2009, 18:32
No offence but to build sprite maps like yours it is indeed easy to work with sprites. But when you stretch the boundaries of paying attention to the smallest of details, rip sprites at different f...
No offence but to build sprite maps like yours it is indeed easy to work with sprites. But when you stretch the boundaries of paying attention to the smallest of details, rip sprites at different f...