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kuvasz's latest posts
7th June 2009, 17:44
I'll copy my response e-mail here for those who would've suggested the same thing and are interested in the answer: Thank you for your interest in my map. Concerning the stairs, it is some...
I'll copy my response e-mail here for those who would've suggested the same thing and are interested in the answer: Thank you for your interest in my map. Concerning the stairs, it is some...
6th June 2009, 07:02
You can complain about features at the bottom of the map details ;) I think it got the unimaginative tag because most of the map consists of simple rectangular shapes. I like the overall feel to i...
You can complain about features at the bottom of the map details ;) I think it got the unimaginative tag because most of the map consists of simple rectangular shapes. I like the overall feel to i...
5th June 2009, 11:42
Nice idea and shapes but I would've used an actual coral texture. The current one, paired with the mirrored layout makes it artificial.
Nice idea and shapes but I would've used an actual coral texture. The current one, paired with the mirrored layout makes it artificial.
4th June 2009, 07:53
Pretty nice graphics on a straight-forward map, but there's too much redundant text on it.
Pretty nice graphics on a straight-forward map, but there's too much redundant text on it.
16th August 2009, 13:02
That this map deserves the feature original because it's unique.
That this map deserves the feature original because it's unique.
1st June 2009, 16:59
Oh I didn't know you created the icons. The point still stands though :) If the game is like that then it's different. I haven't played it, so I wouldn't know, but as I said, most ...
Oh I didn't know you created the icons. The point still stands though :) If the game is like that then it's different. I haven't played it, so I wouldn't know, but as I said, most ...
1st June 2009, 14:45
The sprites touch the ground in a random fashion. Some as if it was a pseudo-3D level and some as if it was purely 2D. This, coupled with the fact that they're arranged almost identically apart...
The sprites touch the ground in a random fashion. Some as if it was a pseudo-3D level and some as if it was purely 2D. This, coupled with the fact that they're arranged almost identically apart...
2nd June 2009, 06:34
Since this isn't among the featured maps I can only assume that you meant themed, of which there are 4 pages of: http://www.wmdb.org/maps/?map[title]=mario&map[type]=shopper&map[order]=time&pag...
Since this isn't among the featured maps I can only assume that you meant themed, of which there are 4 pages of: http://www.wmdb.org/maps/?map[title]=mario&map[type]=shopper&map[order]=time&pag...
31st May 2009, 20:25
It looks as if you've been placing sprites in WormMM randomly. Plus I don't think it's a good idea to mix the franchises. I also agree with the previous poster (I wanted to type out yo...
It looks as if you've been placing sprites in WormMM randomly. Plus I don't think it's a good idea to mix the franchises. I also agree with the previous poster (I wanted to type out yo...
Downloads: 2431
Comments: 3 (read/write)
Features: Elaborate, Good graphics, Original, Themed, Sprites
Comments: 3 (read/write)
Features: Elaborate, Good graphics, Original, Themed, Sprites
31st May 2009, 19:54
I love Rainbow Islands! ^^ I've never played BR so I can't comment on the level part, but the graphics are very nice.
I love Rainbow Islands! ^^ I've never played BR so I can't comment on the level part, but the graphics are very nice.