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kuvasz's latest posts
19th August 2009, 10:00
I love how a lot of maps say "simple map" as if it tried to provide something new as opposed to all the glitzy masterpieces when in actuality it's the simple maps that outweigh good m...
I love how a lot of maps say "simple map" as if it tried to provide something new as opposed to all the glitzy masterpieces when in actuality it's the simple maps that outweigh good m...
16th August 2009, 21:53
Seamless hides and plop holes, and that is something very close to my style. Also the fact that the map has a vertical tendency makes for a refreshing set of games. Job well done.
Seamless hides and plop holes, and that is something very close to my style. Also the fact that the map has a vertical tendency makes for a refreshing set of games. Job well done.
16th August 2009, 19:57
Ew random texts. Make the empty bits more interesting with holes and texture instead.
Ew random texts. Make the empty bits more interesting with holes and texture instead.
16th August 2009, 21:46
Use the appropriate form mate ;) else the Interpol will take you in your sleep.
Use the appropriate form mate ;) else the Interpol will take you in your sleep.
9th August 2009, 21:21
Fewer colours and less dither would've given you a much better result. Also I have a suspicion that you created the original image in a 4:3 ratio and stretched it for the default worms map one.
Fewer colours and less dither would've given you a much better result. Also I have a suspicion that you created the original image in a 4:3 ratio and stretched it for the default worms map one.
7th August 2009, 14:51
Indeed Gnork. Are you aware that Jetpack 2 is in development? You can read about its progress here. Thanks for the tags, I'm wholly satisfied with them :)
Indeed Gnork. Are you aware that Jetpack 2 is in development? You can read about its progress here. Thanks for the tags, I'm wholly satisfied with them :)
7th August 2009, 13:46
Very nicely done, admi. Throwing, rolling, and shoving all there in worms. The graphics are appaling though... maybe you could texture it and get it re-reviewed? Would be worth it.
Very nicely done, admi. Throwing, rolling, and shoving all there in worms. The graphics are appaling though... maybe you could texture it and get it re-reviewed? Would be worth it.
16th August 2009, 12:52
What exactly qualifies as bad sprite placement? There are good hides, good cluster traps, and nothing is in the way - the map is managable even with my mediocre roping skills. The few games I'v...
What exactly qualifies as bad sprite placement? There are good hides, good cluster traps, and nothing is in the way - the map is managable even with my mediocre roping skills. The few games I'v...
6th August 2009, 18:48
I like the art style, and it's very nice to see a non-sprite based map but a genuine drawing. Maybe this could fit in the BnG category but 'other' is safer I guess. Good job.
I like the art style, and it's very nice to see a non-sprite based map but a genuine drawing. Maybe this could fit in the BnG category but 'other' is safer I guess. Good job.