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kuvasz's latest posts
12th December 2010, 16:44
Agreed with Lei about the graphics, hence my complaint on the features. I like the walls. They're subtle and they blend in with the graphics nicely. I like my maps as varied as possible, which...
Agreed with Lei about the graphics, hence my complaint on the features. I like the walls. They're subtle and they blend in with the graphics nicely. I like my maps as varied as possible, which...
4th January 2011, 13:52
I shall heed thy advice and not risk having either of you twice. Even moreso because of your vice. Not once have I come back for the unveiling, but thrice!
I shall heed thy advice and not risk having either of you twice. Even moreso because of your vice. Not once have I come back for the unveiling, but thrice!
11th December 2010, 12:06
I wouldn't call his maps maps, what's your point? :DD
I wouldn't call his maps maps, what's your point? :DD
10th December 2010, 11:48
ROFL 2 and 3 will be fulfilled by my next map, Husk. Nice idea, Ont. I find the 3-day interval a bit tight for a good map but maybe I'm too slow. 1. 2400x1000 2. red/green/blue 3. new year...
ROFL 2 and 3 will be fulfilled by my next map, Husk. Nice idea, Ont. I find the 3-day interval a bit tight for a good map but maybe I'm too slow. 1. 2400x1000 2. red/green/blue 3. new year...
10th December 2010, 11:32
Because reviewers have no moderating privileges and no moderator has come online since the upload. Besides, I don't think this is getting deleted. I think only clear duplicates get deleted.
Because reviewers have no moderating privileges and no moderator has come online since the upload. Besides, I don't think this is getting deleted. I think only clear duplicates get deleted.
7th December 2010, 13:03
I miss coherence. I see Yuri hides on the left, some random triangles above it, and a lot of parts seem to be translucent. And the WA icons all have different colours. I don't know, it just fee...
I miss coherence. I see Yuri hides on the left, some random triangles above it, and a lot of parts seem to be translucent. And the WA icons all have different colours. I don't know, it just fee...
7th December 2010, 11:05
I like the idea. But why are the windows all over the place? Could've been executed better.
I like the idea. But why are the windows all over the place? Could've been executed better.
6th December 2010, 15:34
I agree that it gives coherence but only on the land part, not on the sprites like the tent and the animals and the rest. Each to their own I guess. ps this better have top cavern set! (can't ...
I agree that it gives coherence but only on the land part, not on the sprites like the tent and the animals and the rest. Each to their own I guess. ps this better have top cavern set! (can't ...
4th December 2010, 23:02
You know some parts looked familiar but it wouldn't have dawned on me if I hadn't clicked the remix tag. The map needs some getting used to but is a lot of fun, and you set a background as ...
You know some parts looked familiar but it wouldn't have dawned on me if I hadn't clicked the remix tag. The map needs some getting used to but is a lot of fun, and you set a background as ...
4th December 2010, 20:41
The top blocks are cut off... why didn't you increase the height of the map to make it look nice?
The top blocks are cut off... why didn't you increase the height of the map to make it look nice?